![]() ![]() ![]() ![]() Since you can't install older versions of FBX plugin in Max 2014 and above, and since the required working version is 2013.2, you may need to export your model as FBX but making sure that in the FBX Exporter plugin you choose 2013 as FBX version. It's preferible if your model doesn't contains any textured applied before exporting and assign them later in world once the model have been uploaded. (so not "Box 001" which will give the "Error: element is invalid", but "Box001" or "Box_001"). Also make sure the objects, materials, submaterials and textures in the scene do not contain any spaces. To export to DAE, use the Autodesk FBX 2013.2.
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